We are a two-person team of game developers based out of Perth, Australia who have been making games professionally since 2022. We are both life-long game designers who decided to work together to try and make a living from our craft. Our main speciality is procedural generation, which we use to make games that are hugely replayable and continually present new challenges by recombining familiar elements.
We are currently developing Umbral Omen, a procedurally-generated puzzle game where the player must use a series of clues to decipher a grid of symbols. The game is planned for release in February 2023 on Itch.io and Steam with an Android port later that year. It is available to wishlist here.
We are also prototyping two new games — a puzzle-like strategy game about mining small moons, and a turn-based roguelike where the player explores a bizarre and mysterious world — both of which have yet to be officially announced.